Time to Join the Cult: Rick and Morty Season 4.5 Debuts
By David M. Swindle
So after many months of hiatus, the second of half season 4 — five remaining episodes — debuted last weekend. It was one of the series’ most clever and complex episodes yet, featuring Rick and Morty on a kind of “space train” confronting various storytelling cliches and quirkily breaking the fourth wall more than ever before. It exemplifies the strength of virtually all Rick and Morty episodes: they layer in jokes and complexities and hidden references such that each viewing yields new discoveries. I’m ready to watch it again and see what all I missed the first time.
Why I Still Hate Game of Thrones But Love Rick And Morty
By David M. Swindle
So tonight is finally the beginning of the end for one of the most overrated TV shows of all time.
The Garrison Mentality: More Than Meets The Eye
Deconstructing Canadian Culture, Part 6: Animation
By Josh Lieblein
The consequence free hipster odyssey of Scott Pilgrim and the gritty, blood-soaked path trod by Wolverine do not contradict one another – they are one and the same. This contradiction plays itself out in a concept called “the garrison mentality“- broadly, the idea that Canadians invent or seek out their own personal wars despite living in relative peace. But rather than explicate this confusing concept through politics or history, I will do it using two children’s cartoons with Canadian roots.
One, “Transformers: Beast Wars,” is likely well known to you. Everybody knows the robots in disguise thanks to Michael Bay’s explosion-soaked series of films. (Hilariously, and proving my point in a way, “Beast Wars” was deemed to be too violent a title for Canadians, so the show was known in Canada as ‘Beasties.'”) The other, “ReBoot,” is acclaimed in animation circles but enjoys much less popular fandom. Both were created by Vancouver-based Mainframe Entertainment.
Visually, these two series have not aged well. Being early-to-mid 1990s CGI, the uncanny valley runs deep through them. But the writing, voice acting and character development remain top-notch and surprisingly deep. And, for the purposes of our discussion, the ancient animation actually helps convey the sense of unease and low-level threat central to the garrison mentality.